FAnimInstanceProxy::SlotEvaluatePose

Evaluate a pose for a named montage slot

Windows
MacOS
Linux

Deprecated

  • Use SlotEvaluatePose with other signature

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h

Include

#include "Animation/AnimInstanceProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp

Syntax

void SlotEvaluatePose
(
    const FName & SlotNodeName,
    const FCompactPose & SourcePose,
    const FBlendedCurve & SourceCurve,
    float InSourceWeight,
    FCompactPose & BlendedPose,
    FBlendedCurve & BlendedCurve,
    float InBlendWeight,
    float InTotalNodeWeight
)

Remarks

Evaluate a pose for a named montage slot

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback