Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimInstanceProxy.h |
Include |
#include "Animation/AnimInstanceProxy.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstanceProxy.cpp |
virtual void
UpdateAnimationNode_WithRoot
(
const FAnimationUpdateContext
& InContext,
FAnimNode_Base
* InRootNode,
FName
InLayerName
)
Updates the anim graph using a specified root node