FAnimSequenceDecompressionContext

Lightweight decompression context to match API of when USE_SEGMENT_CONTEXT is 1.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimSequenceDecompressionContext.h

Include

#include "Animation/AnimSequenceDecompressionContext.h"

Syntax

struct FAnimSequenceDecompressionContext

Remarks

Lightweight decompression context to match API of when USE_SEGMENT_CONTEXT is 1.

Variables

Name Description

Public variable

FName

 

AnimName

Public variable

bool

 

bHasScale

Public variable

const FUECompressedAnimData &

 

CompressedAnimData

Public variable

EAnimInterpolationType

 

Interpolation

Public variable

float

 

RelativePos

Public variable

float

 

SequenceLength

Anim info.

Public variable

float

 

Time

Constructors

Name Description

Public function

FAnimSequenceDecompressionContext

(
    const FAnimSequenceDecompressionContext& Other
)

We don't disable copying but we also don't retain any state.

Public function

FAnimSequenceDecompressionContext

(
    const FCompressibleAnimData& CompressibleAnimData,
    const FUECompressedAnimData& CompressedAnimData

)

Public function

FAnimSequenceDecompressionContext

(
    float SequenceLength,
    EAnimInterpolationType Interpolation
,
    const FName& AnimName,
    const FUECompressedAnimData& CompressedAnimData

)

Functions

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