FAnimationPoseData

Structure used for passing around animation pose related data throughout the Animation Runtime

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationPoseData.h

Include

#include "Animation/AnimationPoseData.h"

Syntax

struct FAnimationPoseData

Remarks

Structure used for passing around animation pose related data throughout the Animation Runtime

Variables

Name Description

Protected variable

FStackCustomAtt ...

 

Attributes

Protected variable

FBlendedCurve &

 

Curve

Protected variable

FCompactPose &

 

Pose

Constructors

Name Description

Public function

FAnimationPoseData()

No default constructor, or assignment

Public function

FAnimationPoseData

(
    FPoseContext & InPoseContext
)

Public function

FAnimationPoseData

(
    FSlotEvaluationPose & InSlotPoseCon...
)

Public function

FAnimationPoseData

(
    FCompactPose & InPose,
    FBlendedCurve & InCurve,
    FStackCustomAttributes & InAttribut...
)

Functions

Name Description

Public function Const

const FStack ...

 

GetAttributes()

Public function

FStackCustom ...

 

GetAttributes()

Public function Const

const FBlend ...

 

GetCurve()

Public function

FBlendedCurv ...

 

GetCurve()

Public function Const

const FCompa ...

 

GetPose()

Getters for the wrapped structures

Public function

FCompactPose ...

 

GetPose()

Getters for the wrapped structures

Operators

Name Description

Public function

FAnimationPo ...

 

operator=

(
    FAnimationPoseData && Other
)

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