FCompressibleAnimData

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimCompressionTypes.h

Include

#include "Animation/AnimCompressionTypes.h"

Syntax

struct FCompressibleAnimData

Variables

Name Description

Public variable

TArray< FRawAni...

 

AdditiveBaseAnimationData

Public variable

FName

 

AnimFName

Public variable

bool

 

bIsValidAdditive

Public variable

TArray< FBoneDa...

 

BoneData

Public variable

UAnimCurveCompr...

 

CurveCompressionSettings

Public variable

FString

 

FullName

Public variable

EAnimInterpolat...

 

Interpolation

Public variable

FString

 

Name

For Logging.

Public variable

int32

 

NumFrames

Public variable

TArray< FRawAni...

 

RawAnimationData

Public variable

FRawCurveTracks

 

RawCurveData

Public variable

UAnimCompress &...

 

RequestedCompressionScheme

Public variable

float

 

SequenceLength

Public variable

USkeleton *

 

Skeleton

Public variable

TArray< FTrackT...

 

TrackToSkeletonMapTable

Constructors

Name Description

Public function

FCompressibleAnimData()

Public function

FCompressibleAnimData

(
    UAnimSequence* InSeq,
    const bool bPerformStripping
)

Public function

FCompressibleAnimData

(
    UAnimCompress* InRequestedComp...,
    UAnimCurveCompressionSettings*...,
    USkeleton* InSkeleton,
    EAnimInterpolationType InInterpolat...,
    float InSequenceLength,
    int32 InNumFrames
)

Functions

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