FEditorElement

Each elements in the grid

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h

Include

#include "Animation/BlendSpaceBase.h"

Syntax

struct FEditorElement

Remarks

Each elements in the grid

Variables

Name Description

Public variable

int32[MAX_VERTICES]

 

Indices

Public variable

float[MAX_VERTICES]

 

Weights

Constructors

Name Description

Public function

FEditorElement()

Constants

Name

Description

MAX_VERTICES

For now we only support triangles

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