FPerBoneInterpolation

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpaceBase.h

Include

#include "Animation/BlendSpaceBase.h"

Syntax

struct FPerBoneInterpolation

Variables

Name Description

Public variable

FBoneReference

 

BoneReference

Public variable

float

 

InterpolationSpeedPerSec

Constructors

Name Description

Public function

FPerBoneInterpolation()

Functions

Name Description

Public function

void

 

Initialize

(
    const USkeleton* Skeleton
)

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