Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
void
AddNativeStateExitBinding
(
const FName
& MachineName,
const FName
& StateName,
const FOnGraphStateChanged
& NativeExitedDelegate
)
Sets up a native state exit delegate from state with StateName, in the state machine with name MachineName.