UAnimInstance::GetLODLevel

Get the 'animation' LOD level, which by default is the PredictedLODLevel of this anim instance's skeletal mesh component.

Windows
MacOS
Linux

Syntax

virtual int32 GetLODLevel() const

Remarks

Get the 'animation' LOD level, which by default is the PredictedLODLevel of this anim instance's skeletal mesh component. This function is used by the anim graph to determine the LOD level at which to run.

Returns

the current LOD level

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp

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