UAnimInstance::LinkAnimGraphByTag

Runs through all nodes, attempting to find a linked instance by name/tag, then sets the class of each node if the tag matches

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

void LinkAnimGraphByTag
(
    FName InTag,
    TSubclassOf < UAnimInstance > InClass
)

Remarks

Runs through all nodes, attempting to find a linked instance by name/tag, then sets the class of each node if the tag matches

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