Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h |
Include |
#include "Animation/AnimInstance.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp |
bool
Montage_IsActive
(
const UAnimMontage
* Montage
) const
Returns true if the animation montage is active. If the Montage reference is NULL, it will return true if any Montage is active.