UAnimInstance::Montage_IsActive

Returns true if the animation montage is active.

Windows
MacOS
Linux

Syntax

bool Montage_IsActive
(
    const UAnimMontage * Montage
) const

Remarks

Returns true if the animation montage is active. If the Montage reference is NULL, it will return true if any Montage is active.

References

Module

Engine

Header

Runtime/Engine/Classes/Animation/AnimInstance.h

Source

Runtime/Engine/Private/Animation/AnimInstance.cpp

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback