APlayerCameraManager::InitTempCameraActor

Gets specified temporary CameraActor ready to update the specified Anim.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp

Syntax

void InitTempCameraActor
(
    class ACameraActor * CamActor,
    class UCameraAnimInst const * AnimInstToInitFor
) const

Remarks

Gets specified temporary CameraActor ready to update the specified Anim.

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