APlayerCameraManager::StopCameraAnimInst

Stops the given CameraAnimInst from playing.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/PlayerCameraManager.h

Include

#include "Camera/PlayerCameraManager.h"

Source

/Engine/Source/Runtime/Engine/Private/PlayerCameraManager.cpp

Syntax

virtual void StopCameraAnimInst
(
    class UCameraAnimInst * AnimInst,
    bool bImmediate
)

Remarks

Stops the given CameraAnimInst from playing. The given pointer should be considered invalid after this.

Parameters

Parameter

Description

bImmediate

True to stop it right now and ignore blend out, false to let it blend out as indicated.

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