FCameraPhotographyManager::UpdateCamera

Modify input camera according to cumulative free-camera transforms (if any).

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraPhotography.h

Include

#include "Camera/CameraPhotography.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraPhotography.cpp

Syntax

bool UpdateCamera
(
    FMinimalViewInfo & InOutPOV,
    APlayerCameraManager * PCMgr
)

Remarks

Modify input camera according to cumulative free-camera transforms (if any). Safe to call this even if IsSupported()==false, in which case it will leave camera unchanged and return false.

Returns

Returns whether camera was cut/non-contiguous/teleported

Parameters

Parameter

Description

InOutPOV

camera info to modify

PCMgr

player camera manager (non-NULL)

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