ERendererStencilMask

Exposed enum to parallel RHI's EStencilMask and show up in the editor.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Syntax

enum ERendererStencilMask
{
    ERSM_Default,
    ERSM_255,
    ERSM_1,
    ERSM_2,
    ERSM_4,
    ERSM_8,
    ERSM_16,
    ERSM_32,
    ERSM_64,
    ERSM_128,
}

Values

Name

Description

ERSM_Default

ERSM_255

ERSM_1

ERSM_2

ERSM_4

ERSM_8

ERSM_16

ERSM_32

ERSM_64

ERSM_128

Remarks

Exposed enum to parallel RHI's EStencilMask and show up in the editor. Has a paired struct to convert between the two.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback