FInputAxisHandlerSignature

Delegate signature for axis handlers.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_OneParam< void, float > FInputAxisHandlerSignature

Remarks

Delegate signature for axis handlers. : "Value" to pass to the axis. This value will be the device-dependent, so a mouse will report absolute change since the last update, a joystick will report total displacement from the center, etc. It is up to the handler to interpret this data as it sees fit, i.e. treating joystick values as a rate of change would require scaling by frametime to get an absolute delta.

References

Module

Engine

Header

Runtime/Engine/Classes/Components/InputComponent.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback