FSkeletalMeshComponentClothTickFunction

Tick function that prepares and simulates cloth

Windows
MacOS
Linux

Inheritance Hierarchy

FTickFunction

FSkeletalMeshComponentClothTickFunction

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkeletalMeshComponent.h

Include

#include "Components/SkeletalMeshComponent.h"

Syntax

struct FSkeletalMeshComponentClothTickFunction : public FTickFunction

Remarks

Tick function that prepares and simulates cloth

Variables

Name Description

Public variable

USkeletalMeshCo...

 

Target

Overridden from FTickFunction

Name Description

Public function Virtual

FName

 

DiagnosticContext

(
    bool bDetailed
)

Function used to describe this tick for active tick reporting.

Public function Virtual

FString

 

DiagnosticMessage()

Abstract function to describe this tick.

Public function Virtual

void

 

ExecuteTick

(
    float DeltaTime,
    enum ELevelTick TickType,
    ENamedThreads::Type CurrentThread,
    const FGraphEventRef& MyCompletion...
)

Abstract function to execute the tick.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback