FStaticMeshVertexColorLODData

Vertex data stored per-LOD

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h

Include

#include "Components/StaticMeshComponent.h"

Syntax

struct FStaticMeshVertexColorLODData

Remarks

Vertex data stored per-LOD

Variables

Name Description

Public variable

uint32

 

LODIndex

Index of the LOD that this data came from

Public variable

TArray< FPainte...

 

PaintedVertices

Copy of painted vertex data

Public variable

TArray< FColor ...

 

VertexBufferColors

Copy of vertex buffer colors

Functions

Name Description

Public function Const

bool

 

IsValid()

Check whether this contains valid data

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback