MIN_TICK_TIME

Minimum delta time considered when ticking.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InterpToMovementComponent.h

Include

#include "Components/InterpToMovementComponent.h"

Syntax

static const float MIN_TICK_TIME = 0.0002f;

Remarks

Minimum delta time considered when ticking. Delta times below this are not considered. This is a very small non-zero positive value to avoid potential divide-by-zero in simulation code.

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