ULightmassPortalComponent

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/LightmassPortalComponent.h

Include

#include "Components/LightmassPortalComponent.h"

Syntax

class ULightmassPortalComponent : public USceneComponent

Variables

Name Description

Public variable

UBoxComponent &...

 

PreviewBox

Constructors

Name Description

Public function

ULightmassPortalComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function

void

 

UpdatePreviewShape()

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

CreateRenderState_Concurrent()

Used to create any rendering thread information for this component

Public function Virtual

void

 

SendRenderTransform_Concurrent()

Called to send a transform update for this component to the rendering thread

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