USkyLightComponent::SetCaptureIsDirty

Indicates that the capture needs to recapture the scene, adds it to the recapture queue.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SkyLightComponent.h

Include

#include "Components/SkyLightComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SkyLightComponent.cpp

Syntax

void SetCaptureIsDirty()

Remarks

Indicates that the capture needs to recapture the scene, adds it to the recapture queue.

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