USphereReflectionCaptureComponent

-> will be exported to EngineDecalClasses.h

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SphereReflectionCaptureComponent.h

Include

#include "Components/SphereReflectionCaptureComponent.h"

Syntax

class USphereReflectionCaptureComponent : public UReflectionCaptureComponent

Remarks

-> will be exported to EngineDecalClasses.h

Variables

Name Description

Public variable

float

 

CaptureDistanceScale

Not needed anymore, not yet removed in case the artist setup values are needed in the future

Public variable

float

 

InfluenceRadius

Radius of the area that can receive reflections from this capture.

Public variable

UDrawSphereComp...

 

PreviewInfluenceRadius

Constructors

Name Description

Public function

USphereReflectionCaptureComponent

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UReflectionCaptureComponent

Name Description

Public function Virtual Const

float

 

GetInfluenceBoundingRadius()

Gets the radius that bounds the shape's influence, used for culling.

Public function Virtual

void

 

UpdatePreviewShape()

Called to update the preview shapes when something they are dependent on has changed.

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

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