DrawWireSphereCappedCone

Draws a wireframe cone with a arcs on the cap

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp

Syntax

void DrawWireSphereCappedCone
(
    FPrimitiveDrawInterface * PDI,
    const FTransform & Transform,
    float ConeLength,
    float ConeAngle,
    int32 ConeSides,
    int32 ArcFrequency,
    int32 CapSegments,
    const FLinearColor & Color,
    uint8 DepthPriority
)

Remarks

Draws a wireframe cone with a arcs on the cap

Parameters

Parameter

Description

PDI

Draw interface.

Transform

Generic transform to apply (ex. a local-to-world transform).

ConeLength

Pre-transform distance from apex to the perimeter of the cone base. The Radius of the base is ConeLength * sin(ConeAngle).

ConeAngle

Angle of the cone in degrees. This is 1/2 the cone aperture.

ConeSides

Numbers of sides that the cone has.

ArcFrequency

How frequently to draw an arc (1 means every vertex, 2 every 2nd etc.)

CapSegments

How many lines to use to make the arc

Color

Color of the cone.

DepthPriority

Depth priority for the cone.

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