EAudioDeviceScope

This enum is used in [FAudioDeviceManager::RequestAudioDevice](API\Runtime\Engine\FAudioDeviceManager\RequestAudioDevice) to map a given [UWorld](API\Runtime\Engine\Engine\UWorld) to an audio device.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioDeviceManager.h

Include

#include "AudioDeviceManager.h"

Syntax

enum EAudioDeviceScope
{
    Default,
    Shared,
    Unique,
}

Values

Name

Description

Default

Default to the behavior specified by the editor preferences.

Shared

Use an audio device that can be shared by multiple worlds.

Unique

Create a new audio device specifically for this handle.

Remarks

This enum is used in FAudioDeviceManager::RequestAudioDevice to map a given UWorld to an audio device.

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