EMaterialPreshaderOpcode

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Syntax

enum EMaterialPreshaderOpcode
{
    Nop,
    ConstantZero,
    Constant,
    ScalarParameter,
    VectorParameter,
    Add,
    Sub,
    Mul,
    Div,
    Fmod,
    Min,
    Max,
    Clamp,
    Sin,
    Cos,
    Tan,
    Asin,
    Acos,
    Atan,
    Atan2,
    Dot,
    Cross,
    Sqrt,
    Length,
    Saturate,
    Abs,
    Floor,
    Ceil,
    Round,
    Trunc,
    Sign,
    Frac,
    Fractional,
    Log2,
    Log10,
    ComponentSwizzle,
    AppendVector,
    TextureSize,
    TexelSize,
    ExternalTextureCoordinateScaleRotation,
    ExternalTextureCoordinateOffset,
    RuntimeVirtualTextureUniform,
}

Values

Name

Description

Nop

ConstantZero

Constant

ScalarParameter

VectorParameter

Add

Sub

Mul

Div

Fmod

Min

Max

Clamp

Sin

Cos

Tan

Asin

Acos

Atan

Atan2

Dot

Cross

Sqrt

Length

Saturate

Abs

Floor

Ceil

Round

Trunc

Sign

Frac

Fractional

Log2

Log10

ComponentSwizzle

AppendVector

TextureSize

TexelSize

ExternalTextureCoordinateScaleRotation

ExternalTextureCoordinateOffset

RuntimeVirtualTextureUniform

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