FNodeTextTable

Windows
MacOS
Linux

Inheritance Hierarchy

FNodeTitleTextTable

FNodeTextTable

Syntax

struct FNodeTextTable : public FNodeTitleTextTable

Functions

Name Description

Public function Const

FText

 

GetCachedTooltip()

Public function Const

bool

 

IsTooltipCached

(
    const UEdGraphNode* InOwningNo...
)

Checks if there is text cached

Public function Const

void

 

MarkDirty()

Public function Const

void

 

SetCachedTooltip

(
    FText const& InText,
    const UEdGraphNode* InOwningNo...
)

Caches the tooltip

References

Module

Engine

Header

Runtime/Engine/Public/EdGraph/EdGraphNodeUtils.h

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback