EIndirectLightingCacheQuality

Quality of indirect lighting for Movable primitives.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

enum EIndirectLightingCacheQuality
{
    ILCQ_Off,
    ILCQ_Point,
    ILCQ_Volume,
}

Values

Name

Description

ILCQ_Off

The indirect lighting cache will be disabled for this object, so no GI from stationary lights on movable objects.

ILCQ_Point

A single indirect lighting sample computed at the bounds origin will be interpolated which fades over time to newer results.

ILCQ_Volume

The object will get a 5x5x5 stable volume of interpolated indirect lighting, which allows gradients of lighting intensity across the receiving object.

Remarks

Quality of indirect lighting for Movable primitives. This has a large effect on Indirect Lighting Cache update time.

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