ETranslucentSortPolicy::Type

Enumerates available options for the translucency sort policy.

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MacOS
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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h

Include

#include "Engine/EngineTypes.h"

Syntax

namespace ETranslucentSortPolicy
{
    enum Type
    {
        SortByDistance      = 0,
        SortByProjectedZ    = 1,
        SortAlongAxis       = 2,
    }
}

Values

Name

Description

SortByDistance

Sort based on distance from camera centerpoint to bounding sphere centerpoint.

SortByProjectedZ

Sort based on the post-projection Z distance to the camera.

SortAlongAxis

Sort based on the projection onto a fixed axis. (Best for 2D games.)

Remarks

Enumerates available options for the translucency sort policy.

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