Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
struct FAttachmentTransformRules
Rules for attaching components
Name | Description | ||
---|---|---|---|
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bool |
bWeldSimulatedBodies |
Whether to weld simulated bodies together when attaching |
|
EAttachmentRule |
LocationRule |
The rule to apply to location when attaching |
|
EAttachmentRule |
RotationRule |
The rule to apply to rotation when attaching |
|
EAttachmentRule |
ScaleRule |
The rule to apply to scale when attaching |
Name | Description | |
---|---|---|
|
FAttachmentTransformRules ( |
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FAttachmentTransformRules ( |
Name |
Description |
---|---|
KeepRelativeTransform |
Various preset attachment rules. |
KeepWorldTransform |
|
SnapToTargetIncludingScale |
|
SnapToTargetNotIncludingScale |