FDebugDisplayProperty

Debug property display functionality to interact with this, use "display", "displayall", "displayclear"

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/DebugDisplayProperty.h

Include

#include "Engine/DebugDisplayProperty.h"

Syntax

struct FDebugDisplayProperty

Remarks

Debug property display functionality to interact with this, use "display", "displayall", "displayclear"

Variables

Name Description

Public variable

uint32 : 1

 

bSpecialProperty

Whether PropertyName is a "special" value not directly mapping to a real property (e.g. state name)

Public variable

UObject *

 

Obj

The object whose property to display. If this is a class, all objects of that class are drawn.

Public variable

FName

 

PropertyName

Name of the property to display

Public variable

TSubclassOf < cl...

 

WithinClass

If Obj is a class and WithinClass is not nullptr, further limit the display to objects that have an Outer of WithinClass

Constructors

Name Description

Public function

FDebugDisplayProperty()

Default constructor.

See Also

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