FNetGuidCacheObject

Stores an object with path associated with [FNetworkGUID](API\Runtime\Core\Misc\FNetworkGUID)

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h

Include

#include "Engine/PackageMapClient.h"

Syntax

class FNetGuidCacheObject

Remarks

Stores an object with path associated with FNetworkGUID

Variables

Name Description

Public variable

uint8 : 1

 

bDirtyForReplay

Public variable

uint8 : 1

 

bIgnoreWhenMissing

Public variable

uint8 : 1

 

bIsBroken

Public variable

uint8 : 1

 

bIsPending

Public variable

uint8 : 1

 

bNoLoad

Public variable

uint32

 

NetworkChecksum

Public variable

TWeakObjectPtr <...

 

Object

Public variable

FNetworkGUID

 

OuterGUID

These fields are set when this guid is static.

Public variable

FName

 

PathName

Public variable

double

 

ReadOnlyTimestamp

Constructors

Name Description

Public function

FNetGuidCacheObject()

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback