FTextureFormatSettings

Collection of values that contribute to pixel format chosen for texture

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Syntax

struct FTextureFormatSettings

Remarks

Collection of values that contribute to pixel format chosen for texture

Variables

Name Description

Public variable

uint8: 1

 

CompressionNoAlpha

Public variable

uint8: 1

 

CompressionNone

Public variable

TEnumAsByte< en...

 

CompressionSettings

Public variable

uint8: 1

 

SRGB

Constructors

Name Description

Public function

FTextureFormatSettings()

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