UBlueprintGeneratedClass::CanBeClusterRoot

Called after load to determine if the object can be a cluster root

Windows
MacOS
Linux

Override Hierarchy

UObjectBaseUtility::CanBeClusterRoot()

UBlueprintGeneratedClass::CanBeClusterRoot()

Syntax

virtual bool CanBeClusterRoot() const

Remarks

Called after load to determine if the object can be a cluster root

Returns

true if this object can be a cluster root

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/BlueprintGeneratedClass.h

Source

Runtime/Engine/Private/BlueprintGeneratedClass.cpp

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