UNetDriver::ProcessRemoteFunction

Process a remote function call on some actor destined for a remote location

Windows
MacOS
Linux

Override Hierarchy

UNetDriver::ProcessRemoteFunction()

UDemoNetDriver::ProcessRemoteFunction()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/NetDriver.h

Include

#include "Engine/NetDriver.h"

Source

/Engine/Source/Runtime/Engine/Private/NetworkDriver.cpp

Syntax

virtual void ProcessRemoteFunction
(
    class AActor * Actor,
    class UFunction * Function,
    void * Parameters,
    struct FOutParmRec * OutParms,
    struct FFrame * Stack,
    class UObject * SubObject
)

Remarks

Process a remote function call on some actor destined for a remote location

Parameters

Parameter

Description

Actor

actor making the function call

Function

function definition called

Params

parameters in a UObject memory layout

Stack

stack frame the UFunction is called in

SubObject

optional: sub object to actually call function on

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