CompositeTexture

Can be defined to modify the roughness based on the normal map variation (mostly from mip maps).

Windows
MacOS
Linux

Syntax

UTexture * CompositeTexture

Remarks

Can be defined to modify the roughness based on the normal map variation (mostly from mip maps). MaxAlpha comes in handy to define a base roughness if no source alpha was there. Make sure the normal map has at least as many mips as this texture.

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