Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp |
bool
LineTraceSingleByChannel
(
struct FHitResult
& OutHit,
const FVector
& Start,
const FVector
& End,
ECollisionChannel
TraceChannel,
const FCollisionQueryParams
& Params,
const FCollisionResponseParams
& ResponseParam
) const
Trace a ray against the world using a specific channel and return the first blocking hit
TRUE if a blocking hit is found
Parameter |
Description |
---|---|
OutHit |
First blocking hit found |
Start |
Start location of the ray |
End |
End location of the ray |
TraceChannel |
The 'channel' that this ray is in, used to determine which components to hit |
Params |
Additional parameters used for the trace |
ResponseParam |
ResponseContainer to be used for this trace |