UWorld::ProcessLevelStreamingVolumes

Issues level streaming load/unload requests based on whether local players are inside/outside level streaming volumes.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelTick.cpp

Syntax

void ProcessLevelStreamingVolumes
(
    FVector * OverrideViewLocation
)

Remarks

Issues level streaming load/unload requests based on whether local players are inside/outside level streaming volumes.

Issues level streaming load/unload requests based on whether players are inside/outside level streaming volumes.

Parameters

Parameter

Description

OverrideViewLocation

Optional position used to override the location used to calculate current streaming volumes

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