UWorld::SpawnActorAbsolute

Templated version of SpawnActorAbsolute that allows you to specify absolute location and rotation in addition to class type via the template type

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Syntax

template<class T>
T * SpawnActorAbsolute
(
    FVector const & AbsoluteLocation,
    FRotator const & AbsoluteRotation,
    const FActorSpawnParameters & SpawnParameters
)

Remarks

Templated version of SpawnActorAbsolute that allows you to specify absolute location and rotation in addition to class type via the template type

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