EngineShowFlagOrthographicOverride

Call each view rendering after game [engine] show flags for rendering a view have been set; disables effects that will not work in an orthographic projection due to shader limitations.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlags.h

Include

#include "ShowFlags.h"

Source

/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp

Syntax

void EngineShowFlagOrthographicOverride
(
    bool bIsPerspective,
    FEngineShowFlags & EngineShowFlags
)

Remarks

Call each view rendering after game [engine] show flags for rendering a view have been set; disables effects that will not work in an orthographic projection due to shader limitations.

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