EngineShowFlagOverride

Call each view rendering after game [engine] show flags for rendering a view have been set.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShowFlags.h

Include

#include "ShowFlags.h"

Source

/Engine/Source/Runtime/Engine/Private/ShowFlags.cpp

Syntax

void EngineShowFlagOverride
(
    EShowFlagInitMode ShowFlagInitMode,
    EViewModeIndex ViewModeIndex,
    FEngineShowFlags & EngineShowFlags,
    bool bCanDisableTonemapper
)

Remarks

Call each view rendering after game [engine] show flags for rendering a view have been set.

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