FASyncAudioChunkLoadResult

Struct used to store results of an async file load.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioStreaming.h

Include

#include "AudioStreaming.h"

Syntax

struct FASyncAudioChunkLoadResult

Remarks

Struct used to store results of an async file load.

Variables

Name Description

Public variable

uint8 *

 

DataResults

Place to safely copy the ptr of a loaded audio chunk when load result is finished.

Public variable

int32

 

LoadedAudioChunkIndex

Loaded audio chunk index.

Public variable

FStreamingWaveD...

 

StreamingWaveData

Actual storage of the loaded audio chunk, will be filled on audio thread.

Constructors

Name Description

Public function

FASyncAudioChunkLoadResult()

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