FChunkKey

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioStreamingCache.h

Include

#include "AudioStreamingCache.h"

Syntax

struct FChunkKey

Variables

Name Description

Public variable

uint32

 

ChunkIndex

Public variable

uint32

 

ChunkRevision

This is used in the editor to invalidate stale compressed chunks.

Public variable

FObjectKey

 

ObjectKey

Public variable

FName

 

SoundWaveName

Constructors

Name Description

Public function

FChunkKey()

Public function

FChunkKey

(
    const FChunkKey& Other
)

Public function

FChunkKey

(
    const FSoundWavePtr& InSoundWave,
    uint32 InChunkIndex,
    uint32 InChunkRevision
)

Public function

FChunkKey

(
    const FName& InSoundWaveName,
    const FObjectKey& InSoundWaveObjec...,
    uint32 InChunkIndex,
    uint32 InChunkRevision
)

Operators

Name Description

Public function

FChunkKey &

 

operator=

(
    const FChunkKey& Other
)

Public function Const

bool

 

operator==

(
    const FChunkKey& Other
)

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