FAudioCommandFence

Audio fences.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioThread.h

Include

#include "AudioThread.h"

Syntax

class FAudioCommandFence

Remarks

Used to track pending audio commands from the game thread.

Constructors

Name Description

Public function

FAudioCommandFence()

Destructors

Name Description

Public function

~FAudioCommandFence()

Functions

Name Description

Public function

void

 

BeginFence()

Adds a fence command to the audio command queue.

Public function Const

bool

 

IsFenceComplete()

Return true if the fence is complete

Public function Const

void

 

Wait

(
    bool bProcessGameThreadTasks
)

Waits for pending fence commands to retire. Waits for pending fence commands to retire.

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