FBSPSurfaceStaticLighting::IsValidMapping

Whether or not this mapping should be processed or imported

Windows
MacOS
Linux

Override Hierarchy

FStaticLightingTextureMapping::IsValidMapping()

FBSPSurfaceStaticLighting::IsValidMapping()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ModelLight.h

Include

#include "ModelLight.h"

Syntax

virtual bool IsValidMapping() const

Remarks

Whether or not this mapping should be processed or imported

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