FBatchedElements::AddReserveVertices

Reserves space in mesh vertex array for current number plus expected number.

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BatchedElements.h

Include

#include "BatchedElements.h"

Source

/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp

Syntax

void AddReserveVertices
(
    int32 NumMeshVerts
)

Remarks

Reserves space in mesh vertex array for current number plus expected number.

Reserves space in mesh vertex array

Parameters

Parameter

Description

NumMeshVerts

number of verts to reserve space for

Texture

used to find the mesh element entry

BlendMode

used to find the mesh element entry

NumMeshVerts

number of verts to reserve space for

Texture

used to find the mesh element entry

BlendMode

used to find the mesh element entry

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