FBoneContainer::BoneIsChildOf

Returns true if bone is child of for current asset.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BoneContainer.h

Include

#include "BoneContainer.h"

Source

/Engine/Source/Runtime/Engine/Private/BoneContainer.cpp

Syntax

bool BoneIsChildOf
(
    const int32 BoneIndex,
    const int32 ParentBoneIndex
) const

Remarks

Returns true if bone is child of for current asset.

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