FBoneData

Encapsulates commonly useful data about bones.

Windows
MacOS
Linux

Syntax

class FBoneData

Remarks

Encapsulates commonly useful data about bones.

Variables

Name Description

Public variable

bool

 

bHasSocket

If a Socket is attached to that bone

Public variable

bool

 

bKeyEndEffector

If matched as a Key end effector

Public variable

TArray< int32 >

 

BonesToRoot

List of bone indices from parent up to root.

Public variable

TArray< int32 >

 

Children

Direct descendants. Empty for end effectors.

Public variable

TArray< int32 >

 

EndEffectors

List of end effectors for which this bone is an ancestor.

Public variable

FName

 

Name

Bone name.

Public variable

FQuat

 

Orientation

Public variable

FVector

 

Position

Functions

Name Description

Public function Const

int32

 

GetDepth()

Public function Const

int32

 

GetParent()

Public function Const

bool

 

IsEndEffector()

References

Module

Engine

Header

Runtime/Engine/Public/AnimationUtils.h

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