Module |
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Header |
/Engine/Source/Runtime/Engine/Public/CanvasItem.h |
Include |
#include "CanvasItem.h" |
class FCanvasItem
Name | Description | ||
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BatchedElementParameters |
Used for batch rendering. |
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bool |
bFreezeTime |
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ESimpleElementB... |
BlendMode |
Blend mode. |
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Color |
Color of the item. |
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FVector2D |
Position |
The position to draw the item. |
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uint32 |
StereoDepth |
Stereo projection depth in game units. Default value 0 draws at canvas property StereoDepth. |
Name | Description | |
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FCanvasItem ( |
Basic render item. |
Name | Description | |
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~FCanvasItem() |
Name | Description | ||
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void |
Draw ( |
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void |
Draw ( |
Draw this item (this will affect the items position for future draw calls that do no specify a position) |
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void |
Draw ( |
Draw this item (this will affect the items position for future draw calls that do no specify a position) |
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void |
SetColor ( |
Set the Color of the item. |