FCollisionQueryParams::GetIgnoredActors

Returns set of actors to ignore during the trace.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CollisionQueryParams.h

Include

#include "CollisionQueryParams.h"

Syntax

const IgnoreActorsArrayType & GetIgnoredActors() const

Remarks

Returns set of actors to ignore during the trace. Note that elements are NOT guaranteed to be unique. This is less important for actors since it's less likely that duplicates are added.

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