FComponentReregisterContextBase

Base class for Component Reregister objects, provides helper functions for performing the UnRegister and ReRegister

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Inheritance Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ComponentReregisterContext.h

Include

#include "ComponentReregisterContext.h"

Syntax

class FComponentReregisterContextBase

Remarks

Base class for Component Reregister objects, provides helper functions for performing the UnRegister and ReRegister

Functions

Name Description

Protected function

void

 

ReRegister

(
    UActorComponent* InComponent,
    UWorld* InWorld
)

Reregisters the given component on the given scene.

Protected function

UWorld *

 

UnRegister

(
    UActorComponent* InComponent
)

Unregisters the Component and returns the world it was registered to.

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